Chinese Food Cart – 3D Asset Design
Client
College Project
Year
2018
Duration
1 Week
Tools Used
Maya, Arnold, AfterEffects
This project was a fast-paced design challenge to model a stylized Chinese food cart within one week. Inspired by traditional wooden street vendors, I focused on capturing the essence of hand-built charm and cultural details—like hanging lanterns, arched windows, and circular roof shapes. The result is a compact yet visually engaging asset that could easily fit into a stylized game environment or animation short. I kept the texturing subtle to highlight the geometry and silhouette, using warm wood tones and a clean render pass to tell the story of a cozy, nostalgic street-side eatery.
Youtube video below (Refresh if not loading)
Process Notes:
Started with sketch-based blockout to plan proportions and shape language
Modeled clean topology with attention to edge flow, especially around the curved roof
Applied procedural shaders and soft directional lighting to emulate sunlight
Rendered beauty, clay, and wireframe passes for documentation
Kept optimization in mind to ensure game/animation pipeline compatibility



