External Building – 3D Architectural Modeling

Client

College Project

Year

2018

Duration

1 Week

Tools Used

Maya, Arnold, Photoshop, After Effects

This one-week challenge involved designing a mid-scale exterior building inspired by colonial-style architecture. My focus was on accurately modeling structural elements like pillars, railings, and recessed windows, while maintaining symmetry and modular repeatability. The project emphasized form readability over hyper-realism, using subtle lighting and basic shaders to ensure clean presentation. I also added environment context with light terrain sculpting and foliage scatter, anchoring the building in a believable outdoor space. The end result was a clean architectural asset ready for use in pre-vis, animation shots, or real-time architectural walkthroughs.

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Process Notes:

  • Modeled structural forms using modular and instanced elements for consistency

  • Sculpted ground plane and distributed grass patches for environmental realism

  • Created wireframe, clay, and final render passes to communicate development stages

  • Focused on shadow casting and frontal depth to enhance realism in a daylight setup

  • Ensured topology stayed clean and quad-based for future texturing or animation use

Want to create something awesome? Drop me an email.