Sofa Model

Client

Personal Project

Year

2019

Duration

1 week

Tools Used

Blender, Keyshot, Photoshop

This 3D sofa model was part of a personal exploration into furniture visualization, focusing on realism and textile detailing. I designed this piece to study soft-surface modeling techniques and challenge myself with tufted upholstery and realistic fabric rendering. The model features a padded, button-tufted backrest and a lift-up seat with concealed storage space—showcasing both design and functionality. From the elegant stitch patterns to the subtle wood grain on the legs, every element was crafted to achieve a refined and believable finish, suitable for modern interior renderings or product visualization scenarios.

Process Notes:

  • Started with basic blockout shapes and refined into a smooth, curved silhouette using subdivision modeling

  • Focused on accurate fabric simulation, including wrinkles and soft shadows, using V-Ray displacement and bump maps

  • Created high-resolution textures to achieve realistic weave and depth on upholstery

  • Modeled the opening mechanism for the seat lid, adding metal supports and hinge detailing

  • Rendered multiple camera angles under a three-point light setup for clean presentation

Want to create something awesome? Drop me an email.